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Abydos Orbs weekly update #12

Kawan our novella writer submitted the first three chapters of his works. Excellent read so far so looking forward to the rest of his progress.

Fredrick our artist has submitted the final version of the ingame story mode map art and the individual map elements. He now works on the version of the map art which is for our epilogue and already submitted the first proposal, already looks great and we are very satisfied with his work.

Martin our coder had no internet access during the most of the week so not as much progress as expected but near the weekend submitted the next build which includes all the spells and is working on the next version ever since. We had some unexpected issues with the spells because how they influence eachother's behaviour but once reported it Martin corrected the behaviour soon. As always this proved yet again that playtesting is king and during design not every scenario is thought of.

Laszlo started gathering sound effect assets and continued his project management work which includes recruiting and also finished revising the ingame story content.

A new freelance artist also works for us to complete some ingame art assets and already submitted two of them and the rest is to be completed in the following weeks. His art is great and looking forward to his progress as well.

12. May. 2013.