2012 - New Strategy
In the end of last year, we had a meeting with some people in Ireland's game industry, the reality
is that our time to market is way to long for us to attract any interest in our project. The road to
develop our MMO, Abydos Online is very long and on its way we do invent some amazing
technology. Our new strategy is to package this technology into separate products and sell them
while maintaining our end goal of releasing Abydos Online in the year of 2014.
Abydos Game Engine
Our Abydos Game Engine will steer developers using best practices common in software
engineering, resulting in games that are fast to develop, robust, easy to debug, modify,
port and extend. We plan to release the first version of our engine under the
code name "revelation" in May.
Abydos Web Comic
Our writing team are busy shaping the world of Abydos Online. To introduce this world
to the public before the game is released, we decided to make a web comic with initially 3
issues. Each issue will be released on a month basis during March, April and May.
Our artists has not been idle, we finished our last illustrations for out intro and are moving
forward with concept art for our first area in the world of Abydos.

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